#CREATE SOURCEMOD PLUGINS MOD#
If you use a lobby mod with less slots it will still allow all those players into the match when started, then other players after that will need a invite to join the match after that, or your IP address it says the Local server has when you start the match, then they can type the command into the Dev Console connect 00.000.00.00:27015 which allows them to connect right to that IP address
#CREATE SOURCEMOD PLUGINS MODS#
O you should be able to use either lobby mods you want to use along with this method / plugins, although this version of the Superversus plugin we have is limited for 16 max players i want to say, i chose that one cuz some custom maps have a glitch that happens if you run it with the plugin when it allows past 16 players, so you can do 8 vs 8 versus or 16 survivors, if you do want more player slots than that you can always download the other version of the Superversus plugin that allows 32, and then just copy and paste it into your L4D2 game folders where the Sourcemod plugins go, and it will still use all your settings in the cfg fileīut using a lobby mod over 16 slots will still allow you to get all 16 players at once into the Local Host / non-dedicated server, or if you find a server allowing more slots than that you can use it for those as well, so doesnt really matter which you use as long as the server / your game is set to allow as many players that are actually in the lobby at the current time
Just make sure you plug into your router too with an Ethernet cord, using wi-fi doesnt work with Local Host options cuz it only allows 1mb upload sometimes, depending on your routers speed, so you cant send out info fast enough to keep other players responding, or sometimes youll find players having too high ping cuz residential internets cant handle a game servers internet use, and also doesnt get priority like the business class internet server hosting companies getģ - yes just the hosting player for the stuff to runĤ - nope not that im aware of, although you want to make sure that you friend has the exact same version of the map you have, sometimes theres a map with an old and newer versions from gamemaps or even the workshop if theres more than 1 entry for that map, so you want to make sure otherwise theres some strange issues that can happen with the sv_consistency turned off
If you cant get anyone to join and they always get stuck in loading then i would say its probably an issue with your router / ISP, where its not set to allow inbound connections so the game cant properly open the port for use, in which case you have to google search up "forwarding a port / port forwarding", and check that out, but i would actually suggest to not mess with it and see if you can find a Steam Group server to use if you like the settings lol, cuz thats a bunch of more router technical stuff When you copy and paste the Steam folder over into your PC's C:\ drives folder named Program Files(x86), it then merges all those folders holding the plugins with your Steam and games folders so they all go in the correct place, then it should just work from there when you add that -insecure option in the Steam libraries Properties page for L4D2Ģ - im not sure exactly, using the Local Host option is often a little unreliable, so it might just be dropping his connection if its only once in a while it happens randomly Для корректной работы необходимо установить расширение из вкладки Требуемое.Yupp you can mess with pretty much everything its just split between those 2 cfg files (or most the important stuff like ammo, survivor health etc.), only if you want to change the total player count up to 16 you have to change it in both the files, so the minimum_survivor, and static_minimum_survivor i think its called, in the Superversus.cfg and the sv_maxplayers line in the Listenserver.cfgġ - yes these 2 packs are set up with certain Sourcemod plugins like Superversus, that allow ppl to play 8 players in L4D2, and it is all enabled already so just by doing the copy paste step and -insecure option, its all set to run when you play in Single Player mode, or Local Host in the Lobby settings of L4D2 under Server Type, only the Default Superversus pack is set to only spawn more survivors when more than 4 players join the match, so you would need 4 other friends joining to see the other survivors, in the 2nd DG Superversus pack it makes 8 survivors spawn all the time and zeds adjusted for it